Cataclysm: Dark Days Ahead
OS :
Version :1.12.3
Size :146.28Mb
Updated :Jan 28,2016
Developer :Dancing Bottle
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Here are three topics that gamers might discuss on the internet, turned into questions for you: 1. What features were you expecting to see improved in the latest Cataclysm update? 2. How do you approach crafting and resource management in Cataclysm: Dark Days Ahead? 3. What do you think sets Cataclysm apart from other post-apocalyptic survival games, and what do you like most about it?
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Pros and Cons from users' feedback
After analyzing the reviews on the Apple App Store, I've identified the following cons and pros: **Cons:** 1. **Glitches and bugs**: Users report frequent crashes, freezing, and frustrating technical issues. 2. **Lack of communication**: Developers seem unresponsive to user feedback and concerns, leading to frustration. 3. **Limited accessibility**: Some users with disabilities report difficulty navigating the game due to poor accessibility features. **Pros:** 1. **Engaging gameplay**: Reviewers praise the game's captivating storyline, immersive environment, and thrilling combat. 2. **Rich character customization**: Users love the deep character customization options, allowing for unique playstyles. 3. **Challenging survival mechanics**: Players appreciate the realistic survival aspects, such as hunger, thirst, and resource management. Please note that the reviews are subjective, and opinions may vary. These summaries are based on the general sentiment and common feedback on the App Store.
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Description
Cataclysm: Dark Days Ahead is a post-apocalyptic zombie survival roguelike game with procedural world generation. It is heavily focused on crafting and exploration. The game is set in near-future New England after a catastrophic event killed most of the human population and spawned various monsters and hazards. Surviving is difficult: you have been thrown, ill-equipped, into a landscape now riddled with monstrosities of which flesh eating zombies are neither the strangest nor the deadliest. Unlike most roguelikes, it has no goal: the player is free to explore the procedurally generated map, clear areas of monsters, work with NPCs, and build shelters and vehicles. The gameplay is mainly based on day-to-day survival, and the game tracks parameters like hunger, thirst, morale, illness and temperature which the player must manage to stay alive. There are several other things in the game such as NPC Quests and Secret Structures. Cataclysm: Dark Days Ahead is heavily focused on crafting with many basic necessities such as clothing and food being craftable from raw items that are found lying around. There are several professions and scenarios to choose from during character creation, as well as a variety of positive and negative traits. The game also provides the player with a robust platform to construct structures and build/modify vehicles. The game includes vehicles, bionics, mutations, realistic fire and smoke effects, real-life seasons and a wide array of combat and crafting skills. Cataclysm: Dark Days Ahead is licensed under CC-BY-SA 3.0 Original author: Whales (retired) Project Manager: KevinGranade Website/Forum: GlyphGryph Current Main Developers/Github Managers: KevinGranade, Rivet-the-Zombie, BevapDin, Coolthulu, i2amroy For a full list of contributors please see: https://github.com/CleverRaven/Cataclysm-DDA/contributors
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