Ludo Master
OS :
Version :1.0.5
Size :24.92Mb
Updated :Jun 27,2019
Developer :帆 张
Ask AI
You can ask the AI some questions about the game
Here are three topics that gamers often discuss online, turned into questions for you: 1. What do you think about the new game modes introduced in Ludo Master, and how do they enhance the gaming experience? 2. How do you rate the app's graphics and sound effects, and do they contribute to an immersive gaming atmosphere? 3. What features do you think are missing from Ludo Master, and how would you like to see the app improved in future updates?
Q{{(index+1)}}{{item}}Ask AI
Pros and Cons from users' feedback
I'd be happy to help you with that! After analyzing the user reviews on the Apple App Store, here are three pros and three cons of the Ludo Master app: Pros: 1. "Easy to learn and play, great for families and friends to spend quality time together." 2. "The app is well-designed, with smooth animations and a user-friendly interface." 3. "The game is challenging, but not too difficult, making it enjoyable for players of all ages." Cons: 1. "Some users experienced issues with connectivity and lag, affecting gameplay experience." 2. "The app lacks customization options, such as the ability to create custom games or avatars." 3. "Some players felt that the app's AI opponents were too easy, making the game too repetitive." Please note that these are general
Game Downloads
IOS
Game Survey
  • Does this game have ads?
      Submission Failed, try again
  • Have you ever encountered a stuck machine or slow loading during the game?
      Submission Failed, try again
  • Do you like this game?
      Submission Failed, try again
  • Is this game exciting?
      Submission Failed, try again
Description
Special areas of the Ludo board are typically coloured bright yellow, green, red, and blue. Each player is assigned a colour and has four tokens of matching colour. The board is normally square with a cross-shaped playspace, with each arm of the cross consisting of three columns of squares—usually six squares per column. The middle columns usually have five squares coloured; these represent a player's home column. A sixth coloured square not on the home column is a player's starting square. At the centre of the board is a large finishing square, often composed of coloured triangles atop the players' home columns Each player rolls the die, the highest roller begins the game. Players alternate turns in a clockwise direction. To enter a token into play from its yard to its starting square, a player must roll a 6. If the player has no tokens yet in play and rolls other than a 6, the turn passes to the next player. Once a player has one or more tokens in play, he selects a token and moves it forwards along the track the number of squares indicated by the die. Players must always move a token according to the die value rolled. Passes are not allowed; if no move is possible, the turn moves to the next player. When a 6 is rolled, the player may choose to advance a token already in play, or, may enter another staged token to its starting square. Rolling a 6 earns the player an additional or "bonus" roll in that turn. If the bonus roll results in a 6 again, the player earns an additional bonus roll. If the third roll is also a 6, the player may not move and the turn immediately passes to the next player. Players may not end their move on a square they already occupy. If the advance of a token ends on a square occupied by an opponent's token, the opponent token is returned to its owner's yard. The returned token may only be reentered into play when the owner rolls a 6.
{{descriptionMoreText}}
Comments (0)
{{commentText.length}}/{{maxCommentText}}
{{commentError}}{{commentUserError}}
Failed to load data, try again
  • {{comment.commentUser.substring(0, 1)}}
    By {{comment.commentUser}}{{comment.commentDateString}}
    {{comment.comment}}