Mononoke
OS :
Version :1.2.2
Size :6.00Mb
Updated :Sep 17,2021
Developer :Bram Bos
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Pros and Cons from users' feedback
After analyzing the reviews of the Mononoke app on the App Store, here are three pros and three cons in English, limited to 15 words each: **Pros:** 1. "High-quality animation and illustrations bring the yokai to life with great detail." 2. "Intriguing storyline with unexpected twists keeps me engaged and curious." 3. "User-friendly interface and easy gameplay make it enjoyable for all players." **Cons:** 1. "Limited in-game currency and expensive in-app purchases are frustrating." 2. "Sometimes the controls feel unresponsive, making exploration difficult and frustrating." 3. " Lack of character customization options is disappointing and limits creativity." Please note that these are summaries based on the reviews and may not necessarily represent the opinions of all users.
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Description
Mononoke is an unconventional synthesizer, designed to compose evolving soundscapes and musical textures. Feedback routing What sets Mononoke apart from other synths is that its voices (4 in each section) can be routed back into each other in multiple ways, creating all sorts of overtones and pulsating resonant frequencies. Sometimes harmonic, sometimes weirdly atonal. Sometimes clear and delicate as icicles, sometimes harsh as metallic blades, sometimes soft as fresh snow. This interaction between voices helps fuse all layers together into a coherent musical landscape. A tale of two engines The synthesizer engines (each of the two sections has its own independent engine) have relatively simple controls, which influence a complex system of many invisible, interconnected LFOs. But this is not your bread-and-butter general purpose synthesizer: think of Mononoke as one huge FM synthesizer where each voice is an independently playable operator. Together all operators contribute to a single soundscape. Expressive pads Complex soundscapes can be created live, using the 8 performance pads which let you modulate each voice independently in several dimensions. Your interactions with the pads will also be sent out as MPE/MIDI (when loaded as an AU plugin in a compatible host) so you can record and tweak your session. The onscreen pads can be latched individually so some voices can be used as drones, while others as can be added and removed as extra sonic layers. The pads are fully integrated in the Audio Unit plugin. Connectivity Mononoke is designed as an AUv3 plugin, with advanced Audio Unit features such as MPE input and output (!), a fully exposed array of AU parameters for automation and all the connectivity and scalability you can expect from modern plugins.  The standalone mode is basic (just meant for jamming and creating presets) and does not offer any connectivity, so if you want to use Mononoke in conjunction with other apps and effects you'll need to load it into a host, such as Garageband, Audiobus, AUM or Cubasis. Summary: - Audio Unit (AUv3) plugin - 8 voice polyphony, 2 independent engines with 4 voices each - Compatible with MPE (MIDI Polyphonic Expression) and MIDI - MIDI Input and Output (only available when used as an Audio Unit plugin) - Limited standalone mode for jamming (full screen, no connectivity) - 8 independently tunable performance pads for expressive interaction - Universal, fully scalable to any screen size, supports fullscreen mode in AU hosts - Freely tunable voices, or quantized to semitones (with overall finetuning) - iOS10 (MIDI/MPE output from the plugin requires iOS11) or higher Also contains Mononoke Pads: an extra AUv3 MIDI controller plugin for playing MPE compatible synths using Mononoke's pads. Note: this is a separate plugin which will be installed in your MIDI Plugin collection. Mononoke Pads requires iOS 11.
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