Swing Bowling
OS :
Version :2.5
Size :390.64Mb
Updated :Nov 1,2021
Developer :Terry Mbanefo
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Here are three topics that gamers often discuss online, turned into questions for you: 1. What do you think about the new multiplayer mode in Swing Bowling, and how does it compare to other bowling games? 2. How do you find the graphics and sound effects in Swing Bowling, and do they enhance your overall gaming experience? 3. What features do you think Swing Bowling is missing, and how would you improve it to make it a top-rated bowling game?
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Pros and Cons from users' feedback
Based on the users' reviews of the Swing Bowling app, here are three cons and pros: **Cons:** 1. "Disappointing physics engine, unrealistic gameplay, and poor controls lead to frustrating experience." 2. "Lack of customization options for ball and lane, limiting creative freedom and replay value." 3. "Occasional connectivity issues and crashes, disrupting smooth gameplay and player engagement." **Pros:** 1. "Addictive gameplay, simple yet challenging, and fun to play with friends and family." 2. "Excellent graphics and realistic sound effects, immersing players in the bowling experience." 3. "Competitive leaderboards and rewards, encouraging players to improve and strive for excellence." Please note that the reviews are based on a limited sample size and may not reflect the majority of users' opinions.
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Description
Rules: 1) Player starts each level with 2 lives with the possibility of gaining extra lives 2) Aim is to knock down bottles on all levels 3) Collisions between balls and other surfaces are based on the bounciness and speed of both surfaces. 4) Ball can only grapple 1 of 3 ledges at a time by holding down the A,B or C buttons. 5) When the grappling hook is not attached to a ledge, ball can only boost in 1 direction once. 6) Ball has to grapple a ledge in order to activate boost ability again(if boost has already been used and is now unusable) 7 Boost can be used continuously whilst grappling hook is attached to a ledge to either start swaying or to increase the swaying speed. 8) Player must knock down all the bottles to pass the level. 9) Player fails if the number of lives have been reduced to 0. Features: 1) 36 levels with more coming soon. 2) 8 colour balls with different attributes. 3) 3 types of obstacles. 4) In-game purchases. 5) In-game currency. 6) Game music (includes button to turn music off or on). 7) Tutorial section in main menu. 8) Button to turn off ads. Brief Intro: Introducing one of the most unique 2d swinging games which combines features of knock down bottles games, 10 pin bowling games and rope swing games. Grab your grappling hook and swing around as 1 of 8 10 pin bowling balls to knock down bottles. Control the ball in order to collide with all the bottles to knock them off their platforms and down towards the spikes on the ground. Players would also have to avoid the spikes during the game. Additionally, newer levels introduce new difficulties like having the player avoid obstacles placed around the pins/bottles as collision with these obstacles can cause trouble for the player. It can be noted that in some situations, collisions with these obstacles may be beneficial towards player. Controls : The controls are simple. There are 2 sets of buttons which players use to move and swing around. The buttons on the right hand side which contain letters control the ball’s grappling hook. Use this to hook and swing/rope around by holding down any of the 3 lettered buttons which causes the ball to attach a hook on the corresponding ledge. The buttons on the left apply forces on the ball in 4 directions. Each of the 8 ballz applies a different amount of force. Use the buttons to avoid obstacles , collide with the bottles/pins and dodge/avoid the spikes. The “up” is button applies a jump force on the ball. This feature is especially important as it aids players in a number of ways. It is used to help the player jump and swing from a stationary position. Additionally, the jump force of some ballz is so high that it can reverse the direction of the ball falling under gravity into an upward motion. This helps players to avoid the spikes. The left and right buttons can be used in a number of situations. An example is to produce a swaying effect when hanging from a ledge with the grappling hook. The magnitude of the swaying effect is also based on the boost power of the ball. The left and right buttons can also be used to increase the speed at which a ball, which is attached to a ledge, will sway. Lastly, these buttons can also be used to avoid obstacles and manoeuvre in order to collide with the bottles. The down button can also be used to smash the balls and avoid the spikes and obstacles. So, are you ready to see if you can avoid obstacles and spikes whilst sucessfully swinging around and knocking all the pins down?
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