Whist - Lite
OS :
Version :2.5
Size :12.89Mb
Updated :Oct 14,2022
Developer :GASP Mobile Games Inc
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Here are three topics that gamers often discuss online, and I've turned them into questions for you: 1. What do you think about the user interface and controls of Whist Lite? 2. Have you encountered any bugs or glitches during gameplay, and if so, how did you resolve them? 3. Do you think the app is a good value for the price, or do you wish it had more features or levels?
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Pros and Cons from users' feedback
Based on the users' reviews of Whist Lite on the Apple App Store, here are three cons and pros: **Cons:** 1. Some users found the gameplay too slow and unresponsive. "Gameplay feels slow and unresponsive." 2. Others experienced issues with online multiplayer matches. "Multiplayer matches often lag or don't connect." 3. A few users disliked the ads and felt they were intrusive. "Advertisements are too frequent and annoy the player." **Pros:** 1. Many users enjoyed playing the classic card game with friends and family. "Love playing with friends and family, even my kids enjoy it!" 2. Some praised the app's simplicity and ease of use. "Easy to learn and play, great for beginners!" 3. Several users appreciated the app's offline multiplayer mode. "Offline multiplayer mode is a game-changer, so convenient!" Please note that these conclusions are based on a summary of the users' reviews and may not represent the opinions of all users.
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Description
The classic game of whist is a plain-trick game without bidding for 4 players in fixed partnerships. There are four players in two fixed partnerships. Partners sit facing each other. A standard 52 card pack is used. The cards in each suit rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2. The player to the dealer's left leads to the first trick. Any card may be led. The other players, in clockwise order, each play a card to the trick. Players must follow suit by playing a card of the same suit as the card led if they can; a player with no card of the suit led may play any card. The trick is won by the highest trump in it - or if it contains no trump, by the highest card of the suit led. The winner of a trick leads to the next.When all 13 tricks have been played, the side which won more tricks scores 1 point for each trick they won in excess of 6. The partnership which first reaches 7 points wins the game.
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